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Proxy-Based Compression

Figure 3: Encoding and transmission of compressed 3D scene at the Server
\includegraphics[width=\columnwidth,height=\columnwidth]{figures/Server.eps}

We consider depth movies involving a human performer in this paper. We use 16-bit integer depth values for the depth maps. This gives a compact and exact representation than using floating point without compromising on the range of values in practice.



Subsections

2008-04-27