Distributed Massive Model Rendering

DMMR is a clustered rendering system for rendering massive textured models in realtime. The system is scalable to accomodate models of increasing complexity and more textures. The distributed storage and optimised multi-level cache management allow the system to render walkthroughs of massive models at interactive framerates.

How does it work ?
DMMR Architecture

350M triangles, 500 gigapixel textured model of Vittala achieved an average of 25FPS using 4 clients with quad core processor, 32GB memory, C2070 (GPU1) and GTX Titan GPUs.